The Sims 2 Pets DVD Patch description
Create the perfect pet for your Sims to train, play with, and love throughout a lifetime.
Create the perfect pet for your Sims to train, play with, and love throughout a lifetime. Pick everything from their paws to their personality. Choose from dozens of popular dog and cat breeds like Schnauzer and Siamese and many other races.
Or create a unique cat or dog by modifying their features and body type. Your Sims can teach their pets tricks, take them for a romp in the park to meet other furry friends, or buy them toys, beds, and much more. But pets have minds of their own-so expect the unexpected!
Here are some key features of "The Sims 2 Pets Designer Walkthrough Video":
Your Sims Have Pets!
· Add dogs, cats, birds, or guinea pigs to your Sims family. Whether it's kids cuddling kittens, adults watching TV with a drowsy Calico, or elders spending a sunny day in the park with their faithful German Shepherd, your Sims will share a lifetime of special moments with their pets.
Create Pets
· Choose from dozens of dog and cat breeds including Pug and Persian. Or create your own unique cat or dog by modifying its body type, face shape, fur color, markings, and more. Then pick a personality! Is your Boxer gifted or goofy, your Burmese hyper or lazy? You decide!
Pets Have Genetics
· Cross different breeds to create designer pets or make new ones and register them to appear in Create-A-Family as a unique breed.
Sit, Spike, Sit
· Your Sims can teach their pets tricks like shake, fetch, roll over, and more. Unruly pets might topple the trash or scratch the sofa, but Sims can change their pets' ways with the right training.
Pets Have Jobs
· Skilled pets can have careers of their own and earn a living as Movie Stars, Rescue pets, or members of an elite Security Pet Corps.
Show Off and Share Your Pet Creations
· Upload your favorite Sim pets to TheSims2.com to share with other The Sims 2 Pets players through the Exchange.
Requirements:
· Windows XP, ME, 98, or 2000 operating system.
· 1000 MHz (1 GHz) or faster processor.
· 256 MB or more RAM.
· At least 1.5 GB of additional hard drive space.
· Supported T&L-capable video card with at least 32 MB of video RAM.
Supported Video Cards:
· ATI Radeon series 8500 or better (7x00 models no longer supported), All-In-Wonder 8500, 9000, 9200, 9500, 9600, 9700, 9800, X300, X600, X700, X800, and X850.
· NVIDIA GeForce 2, 2 GTS, 3, 3 Ti, 4, 4 Ti, 4200, 4600, and 4800.
· NVIDIA GeForce MX 420, 440, and 460.
· NVIDIA GeForce FX 5200, 55500, 5600, 5700, 5800, 5900, and 5950.
· NVIDIA GeForce PCX 5300, and 5900.
· NVIDIA GeForce 6200, 6600, and 6800.
· NVIDIA Quadro, Quadro2, and Quadro4.
· Intel Extreme Graphics 82865, 82915, and higher.
What's New in This Release:
· Fixed an issue where pointed-ear dogs would become corrupt when moved into a lot.
· "Get a puppy" want is now satisfied when buying a puppy from a neighbor.
· Custom college lots will no longer be deleted if no Sims are living on it.
· Sims will no longer have Grand Vampire's hairstyle after being bitten by the Grand Vampire.
· Nightlife Game Tips are now correctly located in the Game Tips section.
· Influencing Sims to fight another Sim will no longer cause non-werewolf Sims to turn into a werewolf.
· Ground covers from lots can now be seen from Neighborhood view.
· "Barstool by Simulated Comfort" can now be used when 3 barstools are placed side-by-side.
· Werewolf, Vampire, and normal Sim skin types are now updating correctly at proper times.
· Graves moved to a community lot are now movable in BuyBuild Mode.
· Last member of a household can now be moved in when invited.
· Selling pets to other playable Sims now cause an exchange of Simoleans.
· "Rub Belly" want no longer appears for cats.
· Sims can now return home after visiting the Secret Society lot.
· Saved Headmaster scenario will now function correctly when Pets is installed.
· Pet houses no longer move off tile after a Pet Wohoo.
· Infants and Toddlers no longer appear in the "Invite Household" dialogue.
· Pet born of archetype breeds will no longer lose archetype attributes.
· Sims can now correctly try for baby under the maximum Sim limit.
· Cats no longer can become stuck in the litter box.
· "roofslopeangle" cheat will now function correctly.
· Custom Sims' face will no longer revert to a default face when moving them into a lot with pets.
· Turned on "HydroBot" and "SentryBot" are no longer deleted after installing The Sims 2 Pets.
· Two or more teens will no longer refuse to go to school if there is no nanny or adult on the lot.
· Hair no longer separates from Sims' head when werewolf teens turn into adults.
· Pets will no longer visit Downtown alone.
· Floor textures on stages no longer appear corrupt using the Eyedropper tool.
· "Tropico Avian Sanctuary" and "FMCU 3000" objects can now be deleted if the last Sim dies on the lot.
· Pets can now properly use helicopters to go to work with other Sims.
· Fixed a Chance card issue where Pets were fired instead of being fined.
· Sims are now able to call the fire department on an owned community lot.
· Awning can now be deleted from a saved lot.
· Sims will no longer lose career rank when pets retire.
· Puppies and Kittens can no longer be taken to work.
· Teens and Elders will no longer be promoted without meeting necessary requirements.
· Customer NPCs now change into new outfits that they have purchased.
· Breeding puppies now show genetic traits from their father.
· Pets Bodyshop is now compatible with older expansion packs.
· Extra erroneous panes in the "Glasses" category have been removed.
click on the download icon below
The Sims 2 Pets DVD Patch
Combat Machines 1.0
Combat Machines description
You are a Combat Machine commander ambushed in enemy territory!
Your task is simple - seek and destroy! Help is on the way, but until then you have to eliminate as many enemies as possible and survive their attacks.
Requirements:
· Pentium-1Ghz
· 512Mb RAM
· NVIDIA GeForce
· ATI Radeon compatible video card
click the download icon below
Football Manager 2009 Patch 9.1.0
Football Manager 2009 Patch description
This is the first patch for 2009 version of Football Manager
Football Manager 2009 is out on PC and MAC and offers football fans all over the world the chance to take on the greatest job on earth: manager of their favourite football club!
Click here for the Strawberry demo of the game.
Here are some key features of "Football Manager 2009":
· 3D Match Engine - This year’s match engine has seen more testing than ever before having been extensively beta tested in Football Manager™ Live for the past year.
· The famous Football Manager match engine can now be viewed in full 3D with motion captured animations the players. Sports Interactive has been working on the 3D match engine with the support of SEGA Japan’s football development team who provided the motion capture data and some of the animations.
· You can now watch your matches in 3D from multiple camera angles and re-watch any part of the match by fast forwarding and rewinding the action using a new match time bar that flags the key moments in the game.
· The old 2d view of the match engine is still there, especially for those people whose computers aren’t powerful enough to take advantage of the 3d views.
· TV View - Watch your matches in new full screen TV view and customise your match day screen with widgets to view the information you need as a football manager, be it player performance, match action zones, pitch radar, latest scores and many more.
· Assistant Manager Feedback - Pre-match and in-match feedback from your Assistant Manager on how the team is performing and your player’s motivation levels, as well as hints on how your tactics are working and how you could outwit the opposition’s tactics.
· Improved Media - SI have worked hard to reflect the greater impact the media has been having in recent years on the world of football, in the in-game dealings with the press. The game now features more news stories, more detail and greater media interaction than ever before, creating an even more realistic simulation of the football world.
· Press Conferences - Attend pre-match and post-match press conferences with local and national journalists and build up relationships with them over time, but choose your answers carefully because they could come back to haunt you in the media at a later date.
· Transfer System - Completely new and re-written transfer system code, providing an even more realistic simulation of real-life football transfers.
· Transfer Rumours - View the latest news on what players are being speculated on, and who’s said to be interested in securing their services.
· Board Confidence - Following on from its addition in Football Manager™ 2008, board confidence has been expanded and improved. In addition, the board will now also feedback to you on your squad harmony and the club’s stature in the football world.
· Preferred Moves - Train your players to learn ‘preferred moves’ to add to their game. For example, train central defenders to not dive into tackles, or wingers to do stepovers before crossing the ball.
· Female Manager - For the very first time you can now play as a female manager. All of the text in the game now also has a female gender so the game represents female managers and staff in the game in the correct gender.
· Realistic Finances - SI have listened to feedback from all of their researchers to try and model every single financial area of the game correctly for each country, including transfers, staff wages, budgets, ticket prices, season tickets, competition bonuses and club sponsorships.
· Updated Competitions - Fully updated for the new 2008/09 football season with all the latest league, club and player data, featuring over 5,000 playable clubs from over 50 countries, and around 350,000 players and staff from around the world, drawn fresh from the famous Sports Interactive database.
· Widescreen Support - As a result of usability testing on Football Manager™ 2008, this year sees widescreen support for the game for the first time, as well as lots of tweaks to the user interface for easier navigation.
click the download icon below
World of Warcraft: Wrath of the Lich King - Fan Site Kit
World of Warcraft: Wrath of the Lich King - Fan Site Kit description
Explore a vast new continent and battle other high-level heroes to determine the fate of Azeroth
The Lich King Arthas has set in motion events that could lead to the extinction of all life on Azeroth. With the armies of the undead and the necromantic power of the plague threatening to sweep across the land, only the mightiest heroes can oppose the Lich King's will and end his reign of terror for all time.
Blizzard Entertainment's latest expansion to World of Warcraft � Wrath of the Lich King � adds a host of epic content to the existing game world. Players will achieve soaring levels of power, explore a vast new continent, and battle other high-level heroes to determine the fate of Azeroth for all eternity
Here are some key features of "World of Warcraft: Wrath of the Lich King - Fan Site Kit":
· Master the necromantic powers of the Death Knight - World of Warcraft's first Hero class.
· Quest to level 80, gaining potent new abilities and talents along the way.
· Learn the craft of spell augmentation with the new Inscription profession.
· Brave the harsh new continent of Northrend, the icy domain of the Lich King.
· Engage in epic siege warfare, deploying mighty siege engines to lay waste to destructible buildings in your path.
· Transform your hero's look with new character-customization options, including new hairstyles and dances.
· Explore perilous new dungeons filled with some of the deadliest creatures -- and greatest treasures - on Azeroth.
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Return To Castle Wolfenstein: Enemy Territory (FREE FULL GAME)
Return To Castle Wolfenstein: Enemy Territory (FREE FULL GAME) description
FREE Multiplayer Online First Person Shooter
Wolfenstein: Enemy Territory is a Multiplayer Online First Person Shooter. It's a team game; you will win or fall along with your comrades. The only way to complete the objectives that lead to victory is by cooperation, with each player covering their teammates and using their class special abilities in concert with the others.
Featuring multiplayer support for as many as 64 players, Wolfenstein: Enemy Territory challenges gamers to the ultimate test of teamwork and strategy. Each of the five character classes is critical to a team's ultimate victory or defeat on the battlefield. The Covert Operative class allows players to steal uniforms, perform reconnaissance and gain access to enemy positions.
While, the Engineer allows the Axis and Allied teams to lay and diffuse mines as well as build battlefield bridges, towers, forward command bases and other improvements in the midst of combat to gain advantages for their team.
Wolfenstein: Enemy Territory further online players the option to slug it out in the intense Team Last-Man-Standing game mode, where squad-mates cooperate to ensure their team has the last surviving man on the battlefield.
With new game modes, character classes, weaponry, and added tactical skills, Wolfenstein: Enemy Territory will keep gamers in the trenches for hours.
**YOU DO NOT NEED RETURN TO CASTLE WOLFENSTEIN TO PLAY WOLFENSTEIN: ENEMY TERRITORY***
Wolfenstein: Enemy Territory is a standalone game requiring no previous installation other than Direct X 8.1
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GTA Vice City v1.1 Patch
GTA Vice City v1.1 Patch description
Graphic Corruption Fix for GTA Vice City
Having just made it back onto the streets of Liberty City after a long stretch in maximum security, Tommy Vercetti is sent to Vice City by his old boss, Sonny Forelli.
They were understandably nervous about his re-appearance in Liberty City, so a trip down south seemed like a good idea. But all does not go smoothly upon his arrival in the glamorous, hedonistic metropolis of Vice City.
He's set up and is left with no money and no merchandise. Sonny wants his money back, but the biker gangs, Cuban gangsters, and corrupt politicians stand in his way. Most of Vice City seems to want Tommy dead. His only answer is to fight back and take over the city himself.
"Graphic Corruption Fix" - Users who DO NOT have this corruption NEED NOT apply this patch !!!
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Need for Speed: Most Wanted Patch 1.3
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Need for Speed: Most Wanted Patch description
Need for Speed Most Wanted challenges players to become the most notorious and elusive street racer
Wake up to the smell of burnt asphalt as the thrill of illicit street racing permeates the air. From the makers of the hit Need for Speed Underground series, Need for Speed Most Wanted challenges players to become the most notorious and elusive street racer.
Combining illicit street racing and tuner customization with the intensity of strategic police pursuit that surpasses any Hollywood-style chase scene, Need for Speed Most Wanted will be on every gamer's 'must-have' list this holiday season. Out-race rivals, evade cops and exploit hundreds of miles of open road as gamers make their way up the Blacklist.
To become the most wanted racer, players must build up their street cred and Rap Sheet with gripping, white knuckle, head-to-head races with the top drivers on the streets, as well as pull daring, evasive moves to out-run and out-fox the cops that patrol the open road. Players can manage their heat or utilize a number of strategic tactics to keep the cops off their tails as they leave their rivals behind to suck their exhaust fumes.
Need for Speed Most Wanted also features a variety of the hottest cars that range from tuners to super cars. You can customize your ride to race against any class of vehicles. The streets will be your playground and you're teritorry without the fear of beeing cought
Here are some key features of "Need for Speed Most Wanted":
· Open Road, Open World: Rule the streets as the most notorious street racer in various regions that include edgy industrial and urban environments. In the game, the environment can be a friend for a foe. Players will master short-cuts as well as use the traffic and destructible environments to their advantage.
· All-New Gameplay: Need for Speed Most Wanted features new and exciting gameplay that incorporates strategic cop pursuit and skill-based evasion techniques with illicit street racing.
· Visual Customization: Whether gamers are trying to lose the cops or they just want to pimp their ride, Need for Speed Most Wanted offers extensive visual customizations.
· Blacklist: As players enter the world of illicit street racing, they must go up against the best street racers on the scene to earn respect and rise to the top of the Blacklist.
· Rap Sheet: Players will build up their Rap Sheet with record breaking times, street challenges and out-foxing an escalation of police vehicles, tactics and technology.
· Performance Tuning: Can't compete against a sports car? Head to the safehouse and tune up your ride to race against any class of vehicles.
· Next-Gen Graphical Features: Need for Speed Most Wanted for the next generation console delivers the next level of graphical excellence in video games. Utilizing graphical techniques including normal mapping and real-time lighting, the graphical experience is incomparable to any racing game on the market.
· Race Online* Need For Speed Most Wanted features online play for Xbox 360, Xbox, the PlayStation�2 computer entertainment system and the PC.
What's New in This Release:
· Fixed problem with user not being returned to the offline main menu when losing their connection.
· Users are no longer returned to the offline main menu after a LAN race.
· Fixed host hanging in an empty game room after exiting a race.
· Users are now able to find LAN races created through Quick Race.
· Fixed issue where the game will softlock and lose focus when clicking on 'Continue' in the [create new account] screen when information is entered but not confirmed in one of the first four fields.
· Corrected number of laps in Knockout race event in Blacklist 15.
· Fixed problem where users are disconnected from LAN after finishing a race.
· Fixed issue with backround disappearing when mouse clicking the 'Statistics' button during the Hurry Up timer.
· Fixed a crash in the Foreign Registration Alert screen if the user clicks the back button.
· Fixed a crash when backing out and re-entering the Rap Sheet using the mouse.
· Clicking the back button during the Rap Sheet intro now returns the user to the Main Menu.
· Fixed issue with the interior of the car sometimes disappearing during gameplay.
· Fixed performance parts not showing up unless profile loaded.
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Warcraft III - DotA Allstars Map 6.57b / 6.52e Stable
Warcraft III - DotA Allstars Map description
It has been nearly fifteen years since the war between the orcs and humans ended.
It has been nearly fifteen years since the war between the orcs and humans ended. An uneasy peace settled over the land while, for years, the drums of war were silent. Yet the kingdoms of men grew complacent in their victory - and slowly, the defeated orcish clans regrouped under the banner of a new visionary leader, like it has never been seen before.
Now a darker shadow has fallen over the world, threatening to extinguish all life - all hope. The drums of war play upon the winds once again - rising urgently towards the inevitable hour when the skies will rain fire - and the world will tremble before the coming of the Burning Legion.
Here are some key features of "Warcraft III - DotA Allstars Map":
· Four Unique Races armed with distinctive units, magical abilities, and weapons of war.
· Two nations of warriors new to the Warcraft Universe; the plague-ridden Undead and the mysterious Night Elves.
· Brilliant three-dimensional graphics powered by Blizzard's own 3D engine, which offers support for multiple resolutions and customizable detail settings.
· Build Legendary Heroes, whose ability to advance in levels and learn new spells and abilities makes them the core of each race's force.
· Heroes can use Special Items and Equipment dropped by Neutral Units or purchased from Neutral Buildings to turn the tide of battle.
· Neutral Buildings, accessible by each race's Heroes, offer a variety of wondrous magic items and fearsome mercenary units--all for a price.
· Neutral Units inhabit the world of Azeroth and impede the unwarry but yield precious treasure when defeated in combat.
· Full Multiplayer support, including Internet play over Battle.net�.
· New Multiplayer Features including shared unit control and resource trading between players.
· Improved Battle.net Features including improved ladder support.
· Advanced World Editor design tools allow players to create their own maps and customize many aspects of the game.
What's New in This Release: [ read full changelog ]
· Changed how -sd hero selection works. The three heroes are now added as icons to select from your circle of power
· Lots of fixes and improvements to the translation capacity of the map
· Fixed a few Warcraft 1.20e specific bugs for Chinese community
· Some performance improvements (more coming in the near future)
· Your Circle of Power now has 6 inventory slots. The items it has are now abilities instead. You cannot pickup items that you don't own with Circle of Power
· Items drop on top of your Circle of Power if a unit is not there instead of making a big pile in the center
· Improved Shallow Grave cooldown
· Increased the bounty on Power Cogs a little bit
· Decreased Clockwerk's Intelligence gain slightly
· Increased Hookshot manacost from 125 to 150
· Scaled the cooldown on Eclipse from 140 seconds for all levels to 160/150/140 seconds
· Eclipse no longer continues after death, Beam interval is increased from 0.5 to 0.6 seconds
· Improved Windrunner cooldown
· Lowered Admiral Proudmoore's base Intelligence and intelligence gain
· Decreased X Marks The Spot duration
· Added manacost to manual return ability of X Marks The Spot
· Increased Ghost Ship's manacost
· Lowered Omniknight's base movement speed by 5
· Increased Rhasta's base strength
· Improved AOE on Fervor
· Improved Dark Seer's cast animation point
· Increased length of Wall of Replica slightly
· Lowered bonus damage per second on early levels of Geostrike
· Tweaks to Shackleshot angle and area check mechanism
· Slightly improved Shackleshot duration and cd
· Improved Mass Serpent Wards' cooldown
· Reduced Haunt Illusions' damage from 50% to 40%
· Haunt now has a 1 second delay during which they fade in before the images start attacking the targets
· Improved Thunder Clap AOE
· Improve Primal Split's manacost and cooldown scaling per level
· Improved Life Break
· Improved Slardar's Cast Point
· Increased Command Aura's AOE
· Reworked Voodoo Restoration stats
· Minor improvements to Glyph of Fortification
· Courier now costs 200 gold
· Improved Eidolons damage type progression
· Lowered Lycan's Wolves Hitpoints
· Lowered base armor on Lycan and his wolves by 2
· Increased Empowering Haste's AOE
· Improved Aphotic Shield's life from 100/125/150/175 to 110/140/170/200
· Increased Kelen's Dagger cooldown from 15 to 18
· Circle of Power is now selected for each player at the start of the game
· Added disablehelp for X Marks the Spot
· Fixed some issues with the tree layout near the center scourge neutral camp
· Slight adjustment of top scourge tower position
· Your Circle of Power is more visible than your allies'
· Undid the previous minimap change due to concerns from different leagues
· Tweaked the bash values on Roshan
· Moved Glyph of Fortification from an item to an ability on your Circle of Power to prevent some abuses possible by the enemy
· Added Disablehelp for Keeper of the Light's Recall
· Added new hero sounds to -quote (Ogre Magi, Techies, Blademaster, Panda) and it now also tells you which number it played if u randomed with it
· Changed Windrunner's soundset
· Adjusted neutral pullability area for the Scourge ancients a bit
· Fixed camera movement issues when multiple Meepos respawn with Aegis of Immortal
· Fixed scoreboard consumables count
· Fixed static field doing a small amount more than what the tooltip says
· Fixed BKB being droppable after use when it's duration is decreasing
· Fixed the text display in -sc
· Fixed a bug with Phase Boots and Puck's Phase
· Fixed Phase Boots triggering Last Word
· Fixed some issues with the creep pathing on the bottom Sentinel wave
· Fixed a bug in Death Match that allows you to rebuy the same hero again
· Fixed Observer Board not showing up from a reloaded game in -cm
· Fixed hero respawn issues in regular dm (not dmap or dmar)
· Fixed Dust of Appearance tooltip not showing cooldown
· Fixed an old issue with dropping items away from you while under Berserker's Call pull
· Prevented Flying Courier from using dust of appearance
· Fixed an issue with Dawn Tavern being disabled when repicking in normal mode
· Fixed the RD spot not being marked as unexplored for scourge players after the draft phase
· Fixed a rare bug with Psionic Trap count limit not being enforced
· Fixed a test game only bug that caused the tower deaths to not register properly in single player
· Fixed a bug with Aegis of Immortal not setting proper mana on Meepo clones
· Fixed some performance related bugs with Admiral Proudmoore
· Fixed a bug with Power Treads and Essence Aura
· Fixed some minor bugs with the manabase on Primal Split's level 1 and 2 Earth
· Fixed Sange sell cost
· Fixed some minor issues with Phase Boots
· Fixed Kelen's Dagger being undroppable for the same old cooldown values
· Fixed Windrunner not appearing in -sd or -ai
· Fixed a Drop Items bug with courier and Aegis of Immortal
· Fixed a bug in some game modes where Kelen's Dagger had a small chance to not register properly and get disabled on incoming damage
· Fixed some rare bugs with the combination of Dispersion and Starfall
· Fixed some group selection inconsistencies with Primal Split units
· Fixed Windrunner to not cancel your movement command
· Fixed Phase Boots from canceling Curse of the Silent
· Fixed a bug with X Marks The Spot and Primal Split
· Fixed some issues with super creeps (in -sc) getting stuck
· Fixed Shackleshot and Nature's Guise to work on Sprout trees
· Fixed a recent bug with the -courier command
· Fixed Torrent buff icon
· Added -cm to -gameinfo
· Fixed being able to buy from secret shop from the area above Roshan
· Fixed some group selection priority issues with Circle of Power and the shops
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Racer 0.5.3b
Racer description
Racer is a free car simulation project, using real car physics to get a realistic feeling.
Racer is a free car simulation project, using real car physics to get a realistic feeling. Cars, tracks, scenes and such can be created with relative simplicity in mind (compared to other driving simulations). The 3D and other file formats are, or should be, documented. Editors and support programs are also available to get a very flexible and expandable simulator. It uses OpenGL for rendering.
It attempts to do well at the physics section, trying to create life-like cars to emphasize car control and doesn't cut back on realism in the interest of fun. If you've played Grand Prix Legends from Papyrus, you'll know what I'm talking about.
Here are some key features of "Racer":
· It's totally free! (for non-commercial use)
· Available for multiple platforms; Windows 2000/XP (95/98/ME may work but have some trouble with fonts), Linux and Mac OS X.
· 6 DOF models used (the car can move around freely)
· Uses motion formulae from actual engineering documents from SAE for example.
· Total flexibility; almost everything is customizable through ASCII files.
· Commercial-quality rendering engine (with smoke, skidmarks, sparks, sun, flares, vertex-color lit tracks).
· Support for Matrox' Surround Gaming. See the corresponding page on Matrox' site.
· Lots of addon cars and tracks available on the web.
· Easy integration of your own cars and tracks that you create in ZModeler, 3D Studio Max(tm), Maya etc.
· At least 15 degrees of freedom for a regular car (6 DOF for the car body, 1 for each wheel's vertical motion and 1 for each wheel spinning, and 1 for the engine, several more for the driveline). Depending actually on how many wheels you put on the car.
· Real-time internal clock; no physical dependency on framerate. Controller updates are also done independently of the framerate.
· Not limited to 4 wheels; anything from 2 to 8 wheel vehicles are currently supported (but mostly untested, and some problems with hardcoded differentials for example may exist (v0.5.0)).
· Not much constraints on the track data; surface info is taken from polygon data (VRML tracks), and splines are used to smooth out the track surface (polygons are too harsh for driving on just like that).
· Tools to modify the cars & tracks are freely available on this site (though external utilities are recommended for best results).
· Some used algorithms are explained on this site. Also, references are available. If you are programming a carsim, you might find something useful here.
PHYSICS FEATURES
Full 6 degree of freedom motion of the car chassis.
Independent suspension for all wheels.
Suspension features: springs, dampers, anti-rollbar, rollcenter, anti-pitch.
Wheel features: camber, wheel hop (the wheels have mass), toe.
Tires: Pacejka tire model, relaxation length.
GRAPHICS FEATURES
View frustum culling for increased framerate.
Shader system for Quake-style rendering.
Fog definable per track.
Environment mapping for shiny materials.
Live track environment mapping.
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Call of Duty 5: World at War Patch 1.1
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Call of Duty 5: World at War Patch description
This is patch 1.1 for Call of Duty: World at War
In Call of Duty 5: World at War the rules of engagement are completely changed and WW II gaming is redefined, thrusting players into the final tension-filled, unforgiving battles against a new ferocious enemy in the most dangerous and suspenseful action ever seen in WWII.
Call of Duty 4 Technology - Built using the Call of Duty 4: Modern Warfare engine, Call of Duty: World at War utilizes a bedrock of technology that delivers jaw-dropping visuals, while empowering players to employ elements like fire to affect the dynamics of the battlefield. Players that attempt to harness the power of new weapons, like the flamethrower, will find themselves capable of burning away environmental elements that give cover to a camouflaged enemy, leaving a charred battlefield – and their foes – in their wake
Coordinated Assault and Support - For the first time in the franchise, Call of Duty: World at War introduces co-op, bringing fresh meaning to the No One Fights Alone mantra. Call of Duty: World at War co-op features up to four-players online, or two-player local split-screen, allowing gamers to experience harrowing single-player missions together for greater camaraderie and tactical execution. The title also incorporates traditional multiplayer components such as challenges, rankings and online stats into the co-op campaign for deeper re-playability and advanced gameplay
New Theaters of Operation - Players fight as U.S. Marines and Russian soldiers facing enemies – some new to the Call of Duty franchise – that employ lethal new tactics and know no fear, no mercy, nor the rules of war. Epic conflicts are fought on multiple fronts, playing through the climactic battles of WWII in the grittiest, most chaotic and cinematically intense experience to date
Innovative Multiplayer - Multiplayer builds from the success of Call of Duty delivering a persistent online experience for more squad based interaction. New development with party systems allows an intimacy with squad based combat never before seen in Call of Duty. Combined infantry and vehicle missions add a new dimension to the online warfare and offers more PERK abilities
Cinematic Quality Graphics and Sound - Treyarch's award-winning sound department returns with effects that add to the already immersive cinematic intensity of the Call of Duty 4: Modern Warfare game engine
NOTE: You will need a registration key to play the Beta version of Call of Duty 5. It can be obtained freely by registering here.
What's New in This Release: [ read full changelog ]
· Mods are now enabled in Co-op, Single Player, and Multiplayer.
· Players will now be notified when a new patch is available.
· Improvements for SLI support.
· G_Spawn: no free entities crash has been fixed.
· Server no longer runs out of script variables.
· License key is no longer required to run a Dedicated Server.
· A Dedicated Server can now be started from the Command Line via Remote Desktop Connection.
· Various fixes in Server Browser.
· Players will no longer see multiple friend invites from the same friends.
· When a player calls in a recon plane in a Hardcore match, the HUD will properly appear.
· Clan Tags will now display in game where appropriate.
· Map holes fixed
· Spawn improvements and weapon balancing
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GTA San Andreas Hot Coffee (Adult) Mod 2.1
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GTA San Andreas Hot Coffee (Adult) Mod description
GTA San Andreas Hot Coffee - Uncensored mod
With this mod you will be able to unlock the uncensored interactive sex-games with your girlfriends in San Andreas. Rockstar build all this stuff in the game, but decided to disable it in their final release for unknown reasons. And now this mod enables these sex-games again, so now you can enjoy the full experience.
Here are some key features of "GTA San Andreas Hot Coffee Adult Mod":
· You're dating every girlfriend from the beginning
· Girlfriends are always available for dates
· Girlfriends will have coffee with your after every date from the beginning.
· You will be able to see what they do when they say that they're drinking coffee.
· The "coffee drinking" is interactive, so you can proof yourself.
· you will still be able to play all the missions and side-games.
Install:
- Backup your data/script/main.scm and data/script/script.img files
- Replace the original main.scm and script.img files with the versions in this archive
- Start a new game (old savefile will no longer work)
- Go to one of your girlfriends, date her en take her home
Privacy:
Titles rated AO (Adult Only) have content that should only be played by
persons 18 years and older. Titles in this category may include
prolonged scenes of intense violence and/or graphic sexual content and
nudity.
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Counter-Strike 1.6
Counter-Strike description
Counter-Strike 1.6 is a MOD for Half-Life that is set in a teamplay mode
Play the world's number 1 online action game. Engage in an incredibly realistic brand of terrorist warfare in this wildly popular team-based game. Ally with teammates to complete strategic missions.
Take out enemy sites. Rescue hostages. Your role affects your team's success. Your team's success affects your role.
There is only one outcome in each scenario and you will have to prove your allegiance every time you pull the trigger.
Requirements:
Minimum
· 500 mhz processor
· 96mb ram
· 16mb video card
· Windows 2000/XP
· Mouse
· Keyboard
· Internet Connection
Recommended
· 800 mhz processor
· 128mb ram
· 32mb+ video card
· Windows 2000/XP
· Mouse
· Keyboard
· Internet Connection
Note: This is a Steam installer, which means you need to have Steam on your computer and a valid copy of Half-Life
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